Category Archives: Technology

Truck Test

After a few weeks studying the Unity engine, Diogo Leão (new member of our team) ended your first Demo.. Truck Test were applied in the concepts of scenario building, 3D models, physics, artificial intelligence, NPC (non player character), waypoints, audio and other technical characteristics. Click here or on image below to play.

Play Truck Test

BeachBall

Introducing another game result of our studies related to Unity engine. In this game, Raphael Marques (member of our team) explores Artificial Intelligence, Scenario Building, Sound Effects, Music, Menus and Multiplayer. Leave your comments with suggestions or problems. Click here or on image below to play.

Play BeachBall

Game Play Video:

 

The game is also available on:

Kinect and Unity: Motion Capture (Beta)

We finished a beta version of the Motion Capture System made with Kinect and Unity. We will use it to make the animation of the characters in our first game.

Watch the video:

Music: Funky -- ThinkBox Games

Kinect and Unity Test for Character Animation

We are now conducting some experiments with Kinect and Unity for character animation. This is a major problem in game development area, since actually a kit of conventional character animation is very expensive. If these Kinect tests work properly, we will save a lot of money.

Watch the video:

 

Music: Play The Game -- ThinkBox Games