Category Archives: Test

Truck Test

After a few weeks studying the Unity engine, Diogo Leão (new member of our team) ended your first Demo.. Truck Test were applied in the concepts of scenario building, 3D models, physics, artificial intelligence, NPC (non player character), waypoints, audio and other technical characteristics. Click here or on image below to play.

Play Truck Test

Teco-Teco Simulator

Teco-Teco Simulator is more a result of our experimental studies of Unity engine. It’s a small antique airplane simulator where the player can make the takeoff, fly making small maneuvers and land. Click here or on image below to play.

Play Teco-Teco Simulator

Turret Revenge (experimental game)

We’re doing a series of experiments with the Unity 3D engine. The goal is to understand the tool entirely. In this first-person game, Alex Dekker (member of our team) explores various elements such as Menus, Artificial Intelligence, Scenario Building and Sound Effects.

Turret Revenge Play

Kinect and Unity: Motion Capture (Beta)

We finished a beta version of the Motion Capture System made with Kinect and Unity. We will use it to make the animation of the characters in our first game.

Watch the video:

Music: Funky -- ThinkBox Games

Kinect and Unity Test for Character Animation

We are now conducting some experiments with Kinect and Unity for character animation. This is a major problem in game development area, since actually a kit of conventional character animation is very expensive. If these Kinect tests work properly, we will save a lot of money.

Watch the video:

 

Music: Play The Game -- ThinkBox Games